[Comics]Ayumu no koma

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Comics total pnts rank Rank 4,114in 8,944 titlesTotal 2 / Deviation 49.16
Comics rank of 1999 Rank 115in 233 titles
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SHOGAKUKAN
Japan Released:1999 Weekly Shonen Sunday / End:2000
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The below reviews are translated automatically from Japanese ones. To post your review to English version, please click here.
2009/12/02 Normal(+0 pnt) [Original Japanese review]
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Shogi cartoon written by Morikawa Kazuhiro serialized by Weekly Shonen Sunday in 99 - 00. As a high school student, amateur shogi three - step "Keiko Kitayama" parted with a friend of mine, "Yukimura Shoutake" and a promise to become a professional chess player. Although I meet again with my brother who had been transferring after 6 years, Ikeda refused the way of shogi because my parents were killed in accident. Keiko challenges Shogi to win the thought of Shogi. In that opponent, Yamatake will revive passion for Shogi. Shogi of Shinki aiming for professional shogi begins life.

This work is a youth boy drama with shogi as the theme, and as Sunday it is a shogi cartoon since "Komai dance" (1972 / Oshima Yasushi painting). The story has grown up to this point with the oath that heroine "Keiko Kitayama" broke up in his young age as a professional shogi professional with the childhood friend "Yukimura Jimmyu", but the reunion broke away from the shogi as soon as he lost his parents Keiko begins with trying to revive passion for Shogi of such a shogi, and begins with a hot-blooded story dramatic style in which Shoumi wakes up to Shogi and starts walking. It is interesting development in content, it is good to incorporate difficult subjects as a shogi called boys' manga, but football is also competing only with talent, how to move packages and pieces move to high level and shogi I do not know well about it was also difficult to understand many aspects. There was no impression on Professor Murakawa 's painting, and expressions did not appear on the face of the football, so the fun of the current shogi and the incandescence of the game were not transmitted. Also a suddenly rivalry rival appeared, and it was not good to have a game expansion formula. Perhaps there was correspondence to "Hikaru no Go" though.

Although this work conveys shogi well well, it is not bad content in any way, but there was no person with impressions of characters whose origins were Jimmy and so, because the development of the story was smooth without rough waves, Because I have not left much impression, evaluation is [normal]. I felt that the character of "Hikaru no Go" of the same genre was differentiated by the charm's charm.

2006/05/01 Normal(+0 pnt) [Original Japanese review]
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> I agree that it was better than "360 steps of Yuki". However, I did not feel anything more than that.
Although he was away from Shogi for several years, he felt quite strong and talented supreme.
Even though it is supposed to be accomplished to the extent that the surroundings can admit it is fairly strong if the childhood friend enters the defense.
It's funny if conflicts and hurt due to the blanks are drawn, but it is depicted as a simple good fellow all the time.
Rather it is probably a story in which a rival character who was becoming a supporting player in the name is unlikely to be able to harass himself by hostile enemy of the hero who was suddenly standing up and is harassing?
If you are a professional goal player, it is natural that pride is high.
Although there was no bad depiction as bad as it is not a good level, evaluation is "normal".

2006/03/09 Normal(+0 pnt) [Original Japanese review]
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About two years ago, I watched whether it was book off. I think that the contents were alright.
I think that it was better than at least "the 360 〓〓〓〓〓teps of Yuuki" of the same shogi manga.

2006/02/11 Good(+1 pnt) [Original Japanese review]
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It surely appeared as a competing horse as the series was covered with Hikaru no Go, it is a work that feels like it.
I do not know for a moment or something, but this one has finished lecture quickly ___.
Well, I thought that the final match against Kirishima Sun was a big game and there was also a feeling that it seems that it will come out beyond that even if it serializes for a long time, so there is not such dissatisfaction in length

When shogi is compared to go, it is a cheap neta, so I thought that the sense of speed of the game was able to express well and it was fun to read.

I would like to attach the evaluation with a good close-up.

2005/11/29 Normal(+0 pnt) [Original Japanese review]
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Works that are not popular because they were miners because they have painting power. No, I do not want to acknowledge that the setting was unreliable, but I guess it is true.

A girl who has a talent, a girl of childhood friend who is longing for it, a rival who rivals the hero without permission, a side supporting role which has been settled in a friend at any moment, if it is thought well, this setting is worn out at Sunday. Conan is a good example now.

While using a professional shogi player for supervision, I could not bring out the sense of presence or tension of shogi. This is painful as well.

Personally I liked it because I liked the picture quality.

2005/11/28 Good(+1 pnt) [Original Japanese review]
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A story that the hero who was away from the temporary shogi due to the death of parents aims to reunite with the childhood friend of the 3rd step of the promotion meeting and aims for the way of the players again.
Although the picture is not a good one, as a shogi manga it was rather funny and not funny.
Betting shogi, early pointing game, promotion to 4th step = there was also suffering and a little excitement to the way to the professional, an American who does not know Shogi appeared and introduces how to move piece easily Would not it be nice to have one? If you can remember how to move pieces, shogi is about to learn a few rules later.
It's a shame that we had completed all 5 volumes in a rather short time. I wanted you to describe the process properly for Professor Otoku ......




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