[Game]UnderCoverCops

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Other media: Comics:UNDERCOVERCOPS
Game total pnts rank Rank 2,024in 5,759 titlesTotal 3 / Deviation 48.39
Game rank of 1992 Rank 70in 200 titles
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IREM Arcade Super Nintendo Entertainment System GAMEBOY
Japan Released:1992
5,27644
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The below reviews are translated automatically from Japanese ones. To post your review to English version, please click here.
2009/04/11 Good(+1 pnt) [Original Japanese review]
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[Total playing time]
5 hours or more and less than 15 hours

[good point]
As a back then it was a pretty refined, graphic graphic brilliantly drawn at the end of the century.
Both the enemy and the ally are strongly acclaimed, and it seems serious so the world view which is flying somewhere.

[Bad point]
If you do not understand the assessment system (if you defeat an enemy with a certain skill, you get a high score)
1 UP is far point.
The attack power of the enemy is raised as a whole, and the physical strength consumption of the super mortem tool is also large. (Although the recovery items are quite abundant accordingly ...)
The usual punching attack is powerful, judgment is weak, and the point where the dash attack is strong instead.

[Comprehensive evaluation]
It is not simply a final fight pakuri, it is sublimated to a work with a distinctive taste.
Dare to strongly suggest that you try to play.

2007/10/21 Good(+1 pnt) [Original Japanese review]
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[Total playing time]

10 hours or more but less than 20 hours

[good point]

〓〓〓Precise graphics

Although I can not say cheap feeling when I am looking down from now on, I think whether it was the high technology as a dot or the time at that time.

〓〓〓Character used

I think that the bearded osan was the easiest to use. Every character had both impressions and dislikes, but the female character was somewhat laughing at the jump attack as a hip attack, but the reach was short and the attack power was not too high because of the sex of women or somewhat I think that it was a difficult character.

[Bad point]

There is nothing in particular.

[Comprehensive evaluation]

It was a side-scrolling action game similar to Capcom's Final Fight series, but I think that it was a game that was suitable for evaluating as Ryosaku itself, regardless of its name recognition. Although I feel that there is no losing in the game of Irem who used to be a long time ago, is this also OK? Evaluation is "good".

2006/03/24 Good(+1 pnt) [Original Japanese review]
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Three people who challenged the battle against the evil organization "DAS" which is planning to conquer the world (which is also in common with the enemy of the company 's shooting "Undersea Big War") roared.
The ultimate star of Mr. Takahara, Super Bowl's superstar, Matt. Gay Burus, a woman but with that ability not being defeated by Zan and Matt, three people such as Rosa and Fermond strikes DAS bravely It was an action game of.

Although this work is quite intense as Irem work, there is something that the physical strength recovered at once without eating gum of "challenge" at "Final fight", but even if you eat chicks and recover your physical strength (and moreover, heroin rosa is set And frogs are becoming favorite) etc. It was content that was quite abundant.
Killing each character 's deadly knife, the air bullet, Matt Bomber, and the arc saver are also flying pretty much to the ideology of Iromono.

Rosa has a sad past that Dad got a lover killed, things that the lover's name is Thomas (the name of the company's "Spartan X" hero), and Zan is the 1 P of the Great Sea Fight war It is said that it is a big feature of this work that links with the game world of Ilem variously, such as the setting that it is a younger brother, and it is a unique charm.

The desire of the fans that it was a work that I wanted to be made into a series was great, but the poor performance for the business of Ilem of the essence disappears and withdraws from the business use, and furthermore, this work is caused by the fact that Ilem itself goes bankrupt It is also a work of tragedy which was lost at the time when the possibility of becoming a big hit series was born.

2006/03/23 Normal(+0 pnt) [Original Japanese review]
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Something, compared to the final fight, it is a screen composition with a dirty feel.
Is it the taste of this game?
However, I was scared that the players Karara recovered his physical strength by eating a nice chick (Note: alive ...).




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