Game total pnts rank Rank 4,562in 6,288 titlesTotal 0 / Deviation 47.50
Game rank of 1987 Rank 134in 205 titles
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Victor Musiccomposant Inc
Japan Released:1987/02/04(Wed) FC
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The below reviews are translated automatically from Japanese ones. To post your review to English version, please click here.
2010/03/19 Normal(+0 pnt) [Original Japanese review]
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Although contents conforming to the original, Tetsuya has been obstructed from a certain place from the beginning, and it is raised by Nao, but Kaam was taken away by the father Emperor.
Tetsuya escapes from the prison in order to find Kaam with Nao, finds Badia and goes to rescue Kharm.
The interesting thing is that in order to raise the level you need something like "Nico chan badge", but it is not to beat the enemy, but to be kind to people in town, if you help the troubled people You give me a reward badge.
And I think some people came with "Gabasu" pins, but they have the same name as the point ticket of Famicom Communication (now Famitsu's previous magazine), do you have anything to do with it?
Well, even if you make friends with Badia, you will get a problem, from here it will become the original, "Because Kharm is sealed in a crystal ball, I will find a way to put it out" "The aides of Kharm's father's emperor is betraying I will reveal it because I am about to work! "If you overcome these two ordeals, the emperor will accept two people as opposed to the original .....
Personally it is a pleasant development as most companions do not die like the original.
However, since the game itself is an action RPG, it seems that there are problems of tempo and opinions are divided, so the evaluation is "normal".