[Game]Ikeike Nekketsu hockey club Subette Koronde dairantou

Game total pnts rank Rank 815in 6,207 titlesTotal 12 / Deviation 51.41
Game rank of 1992 Rank 28in 206 titles
Statics of evaluation and Ranking
Reviews' statics
Post review by myself
Music2.00(Very good)1
Story2.00(Very good)1
Game element2.00(Very good)1
Hot heart100%1/1
Shed tears0%0/1
Enjoyed playing with others0%0/1
Made me think0%0/1
Learned something0%0/1
Information about this title

Nintendo Entertainment System
Japan Released:1992/02/07(Fri)
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The below reviews are translated automatically from Japanese ones. To post your review to English version, please click here.
2012/04/06 Very Good(+2 pnt) [Original Japanese review]
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After floating the pack towards the goal with the A button, dash and push the floating pack by attacking the keeper.
This is one of the forbidden hands of this work.

In the story, Kuniho became an assistant to the hockey division just before the abolition and fought against other exercise departments and girls' teams,
Lastly I won the strong school in Interhai and saved the hockey department.

Move with the four-way controller, press the four-way controller twice in the same direction, dash, press the up and down of the four-way controller during the dash to turn and spin,
Press the A button to pass and get paid, press and hold the B button to shoot, shoot with B button,
The operation system is relatively familiar because it is common with other series work except that the use of the A and B buttons changes depending on whether it is attack or defensive.

Even if you see the opponent in the hockey section where Kunio was added, the baseball club that knocks down the enemies with allies by shockwaves and hits the opponent's shot with a bat,
Shitenno Prince Children's College, etc. which all competitors have the ability to surpass Kunio, songwriter, powerful only.

Tackle these and other people with tackles and clubs to sharpen your opponent's physical strength, attack persistently and invite your opponent to anger and lead you off,
The goodness of compatibility between Kunioko and hockey was more than dodge ball, such as hitting a shot aiming at the gap between the back of the keeper and the goal.

It was "highest" without this prohibition.

2010/05/31 Very Good(+2 pnt) [Original Japanese review]
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As the title says, "Fighting on the ice". A game based on hockey.
It is only on ice, the sense of operation is peculiar and requires familiarity, but it was an interesting game as I got used to it.
There were only Kuni-kun, punching with a stick, hammering shots and other hatchachami elements were a lot of fun.
As you continue to beat (beaten), that character gets angry, and during anger exercise you will beat directly with a fist instead of a stick.
If you continue sifting violence in that state, it is also possible that this series will be given a rare "leaving off".

Characters are also wearing kendo clothes, guys wearing baseball uniforms,
The people who flew away were the best, whether it was personality or what.
Besides, something was funny that "Akai" appearing in "Boehuburu narrative" casually mixed.

I think that it is a game that boasts a very high degree of completeness, which combines sports and Kuni-kun 's likeness.
Even without elements to hit, the hockey part of the bottom is also well made.
Evaluation is "very good" close to the best.
If you like it, it is a dish you want to keep.

2007/12/06 Best(+3 pnt) [Original Japanese review]
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Although I did pretty much the Kuni girl series, this work was also felt quite enjoyable.

It was amazingly fun and fun to fight with hockey with the kendo department and the baseball club, as well as the girls' high school hockey department and the teammen like the strengthened game with the disappointment of the hockey club.

There is a memory that I finally managed to win over the ridiculous request that it is abolished unless I win the whole country.

You also enjoyed costumes that you win if you win the game.
All the guys could make sailor uniforms and enjoyed themselves individually.

Evaluation is the best.

2007/08/19 Good(+1 pnt) [Original Japanese review]
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This game is also my favorite work. Although it was ice hockey, the place where the baseball club and the kendo club come out appears to be like the KuniO kun series so it was good. The flow of the goal! Was also good, blowing off the opponent's goalkeeper from the deadly shoot. I think that real ice hockey is a sport that strikes a momentary gap, but well I think that Kuni is OK with power and this is also good.

2007/08/19 Very Good(+2 pnt) [Original Japanese review]
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This is my favorite in Kunio 's sports series. If you make a mistake one by one, the crisis that can be taken as an insult to ice hockey matches well with gag taste.

Were not you going to be bogged down without fear of letting you leave with your friends anymore?

I think that such a messy game will not come already.

2007/02/04 Very Good(+2 pnt) [Original Japanese review]
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In the Kuniokun-kun series, the hockey part of this work is quite a minor category compared to other Dodgeball part and football compilation, but I have the impression that it is handled in plain in the series, but personally the hockey department is now I think that it is most suitable for the Kunio Okun series of sports systems, and I think that it was the best in the sports system as well.

If you mention the characteristic part of the KuniOun-kun series, it's fun to be felt where the fusion of absolutely impossible violence action + sports competition matches with wonder in common sense,
Among them, I think that the sense of the producer who came to pick hockey for sports that makes it easy to make use of the enjoyment as a violent action, in other words, the part that can make good use of the advantages of this series was quite a thing.

And in this game you can taste the exhilaration feeling with the stick of possession to beat the opponent in this place "Rashiness" It can also be said that this series of sports system is more interesting than the Dodgeball club and football companions ,
Besides being beaten by enemies, their facial expression changes and it gets cramped, but in this crispy state, if you strike the opponent you can make me laugh the best for being sent off. I felt pleasant going for knocking down and defeating enemy characters for the purpose of letting me go out. Of course, if you leave, obviously it will be disadvantageous as winning and losing the game, but as stress relief, you enjoyed it in a different part from winning and losing.

Of course, the hockey part of the bottom also holds as a game properly, and the enemy team has been rich in variety from orthodox to unique team (in some teams not related to hockey such as baseball club or kendo department) However, depending on the team, the place which has special skills seems to be this series anyway. And when you surpass the enemy team, you got the uniform of the enemy team, and the place where new special skills can be used by wearing the uniform that you can receive from this enemy team was fun.

Evaluation is "very good".