[Game]AZITO

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Game total pnts rank Rank 1,681in 6,115 titlesTotal 5 / Deviation 49.06
Game rank of 1997 Rank 82in 234 titles
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Information about this title

Japan Released:1997/02/28(Fri) Playstation
Sites about how to play the game
1. http://www.geocities.co.jp/MotorCity/4167/
Opening movie (1)
AZAITOAZAITO [Fan reg.]
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The below reviews are translated automatically from Japanese ones. To post your review to English version, please click here.
2016/08/26 Good(+1 pnt) [Original Japanese review]
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You can not attack from the player side.
This is what I was most dissatisfied with playing this work.

The content is a simulation of the whole 5 stage configuration which repels the monsters and hero who attacks when the player becomes the commander of the secret base.

When you actually play, the way to secure funds is a simple category among works of the same family as criminal acts such as development, sale of food, drugs, games etc., robbery and creation of works, but heroes and phantom Avoid troubles by avoiding overuse such as doctor who is the key to production of,
It is skeleton to put the activity of the base on orbit like to generate an event (neta) with the information obtained by intelligence activities,
Production and success of heroes and phantom influence the ending so we can not play freely.

Besides that, though there is also an idea to set a trap at the battle part and change the position to a passage etc. so that it is easy to intercept,
Because I was concerned with the disadvantage of the management simulation that the player's tension tends to drop when it puts on orbit,
Evaluation is "good".

2004/10/22 Good(+1 pnt) [Original Japanese review]
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As a cowardly means, I was doing "confinement" well.
Characters of hostile organizations, such as passages on the way to underground hideouts, block the entrance to the outside with construction w
When I was watching the appearance of dying from (probably) lacking after a few minutes of jitter, I felt that I became a big executive of evil.

A series of 2 and 3 continued, but I think that the first thing that has entered is 2.
3 has increased copyright hero, but it did not look like there was so much change with 2.

2004/07/02 Good(+1 pnt) [Original Japanese review]
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It is a real-time SLG that requires timed operation.
All the units are made up of heroes and villains, which are also appearing in special effects dramas, or even mechanics, so I wonder if that person can not afford it.
Although the appearance is a game of so-yu-ya character thing, contents are considerably cynical and it is difficult difficulty.
It is difficult to become a routine work if the foundation is prepared to a certain extent, but it is a part that can not be helped since it is SLG.
Except for the fact that the operation method is not overwhelmed, except that the operation feeling is exacting, I feel like a good game.

I always played on the hero side, but the enemy robot is too hard ....

2004/06/20 Very Good(+2 pnt) [Original Japanese review]
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When setting up a hideous thing to set up an aid (?) To be an evil organization appearing in a hero thing and designing a hideous thing with various strange things, I feel something that communicates with sim city, but when he makes a leisure hero attacks Come inside, I can not escape inside.
There are strange pleasures that hero troops are caught in traps set in by themselves, so I think that it is a game that becomes quite impressive.




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