[Game]Under Mirage

Game total pnts rank Rank 5,152in 5,762 titlesTotal -2 / Deviation 46.82
Game rank of 2008 Rank 192in 215 titles
Statics of evaluation and Ranking
Reviews' statics
Post review by myself
Character/Setting2.00(Very good)1
Game element1.00(Good)1
Music-2.00(Very bad)1
Hot heart0%0/1
Shed tears0%0/1
Enjoyed playing with others0%0/1
Made me think0%0/1
Learned something0%0/1
Information about this title

KEMCO Application software
Japan Released:2008/05/28(Wed)
Sites about how to play the game
1. http://brake.seesaa.net/article/95863278.html
Official sites
1. http://www.kemco.jp/applipage/08_game/um_a.html (Translation)
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The below reviews are translated automatically from Japanese ones. To post your review to English version, please click here.
2009/02/05 Very Bad(-2 pnt) [Original Japanese review]
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[Total playing time]
8 hours

[good point]
As good or bad the form as ordinary RPG is in place, playing can be played.
The view of the world and settings are quite modest and enjoyable on the scenario side.

[Bad point]
The game balance is collapsing. It is Barebare that it does not spend days to balance adjustment. There is a feeling of battle peculiar to low price games.

[Comprehensive evaluation]
As it is, the view of the world is solid and the story deployment and the MAP composition are well considered though it is thought that it is thought well, but the game balance of the key is bad and it is fatal though the cheat command is used even if cheat command is used.
There are many monsters with completely invalid physical attacks and attributes are also present in magic attacks, so there are many scenes in which specific attribute attack magic is required to give effective damage, and at that time Spiria of that attribute is added to the party When there is no equipped character, it is impossible to beat a monster, and it is too balanced.
After equipping Spiria and learning all the magic that can be learned, changing the equipment to other Spiria will cause the magic that I have remembered to become unusable is the problem?
If a physically disabled monster with the attribute of flame emerges, if there is no attack magic of water attribute, damage is given by the magic of the wind and the earth, but it is enough to be able to beat using the majority of the MP of that character so I can not do it (laugh). Here was the place I wanted to think about a little more.
Since this site is a site that has a large number of orthodox type RPG of mobile applications, if you buy this work it would be better if you did other RPG .... ^^;

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