[Game]The Legend of Xanadu I&II (DRAGON SLAYER VIII)

Game total pnts rank Rank 1,560in 6,253 titlesTotal 5 / Deviation 49.13
Game rank of 1994 Rank 63in 227 titles
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Information about this title

Nihonfalcom NEC Home Electronics
Turbo Grafx 16
Kappei Yamaguchi Masashi Ebara Kazuki Yao Kaneto Shiozawa
Rei Sakuma Yuriko Yamamoto Masako Katsuki
Yuko Kobayashi Osamu Kobayashi RyuuseiNakao Mahito Tsujimura
Reiko Suzuki Yoshiko Asai Emi Shinohara
Kiyoyuki Yanada Hidetoshi Nakamura Ryuji Saikachi Hidenari Ugaki Hekiru Shiina Hiroshi Ito Hideyuki Hori Minami Takayama Chisa Yokoyama
Tadashi Hayakawa
Japan Released:1994/02/18(Fri)
Official sites
1. http://www.falcom.co.jp/xanadu_next/lox/lox.html (Translation)
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The below reviews are translated automatically from Japanese ones. To post your review to English version, please click here.
2015/04/21 Very Good(+2 pnt) [Original Japanese review]
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The producer completely puts the spec of the PC engine (CD ROM) in the hand.
This is the first thing I knew when I played this piece.

The background story was to say that the descendant Arios of the legendary hero gathered his friends while traveling around the country and confronted the enemy.

When actually playing, not the experience value, but the skill level which the character becomes strong according to the number of times weapons were used is adopted, and when it is severely exhausted, it escapes during battle,
Even if it is knocked down, it is kindness to say that the proficiency earned earlier remains intact, and the progressing speed of the game is also fast.

In addition, it is also a good impression that the acting of a character who is responsible for the voice of a character at the event of a necessary point requirement excited the game.

However, because the fact that construction was too new and the difficulty became low sounded, the evaluation is "very good".

2006/08/18 Best(+3 pnt) [Original Japanese review]
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It is the work most liked in RPG of PC engine.
"Falcom is the only original home title for the PC engine," it is quite high point.
If you are told that "Falcom needs to remake," I will list this series first.

<Legend of the Wind Xanadu 1>
First, although it is 1, this is a work that emphasizes mystery solving that seems to be rather Falcom work a little before.
Therefore, I think that it is an old-fashioned RPG of "to enjoy the pleasure to advance by oneself".

The character is a line very similar to "Dragon Slayer Heroes Legend", Falcom good at animation style.
Arios with a strong sense of justice, Dimos of a serious character, Sofia of an orthodox heroine, Purer of a healthy girl,
Although there are many quite unique characters, self-proclaimed self-styled personality "Justice Thief" Ryukosu was popular in Dantotsu.
Voice actors are also quite luxurious, and it is a pleasure to talk using the characteristics of CD-ROM at the event scene.
Also, most of the music is a built-in sound source, but there are many songs of rock style with a good tempo, and it excites the talk.

Although the story is a classic RPG style "kill evil" royal road,
There are also many episodes that spotted each character, and it has become easy to understand attachment to characters.
The chapter has become tailored, the initial story is often a complete short story every chapter,
In the next chapter I go to a completely different land with warp, so preference may be divided that the story is intermittent.

The game system, the action part, the weapon, the armor becomes strong enough to keep using it,
Items are very special system, such as different effect when possessing and equipping.
The field is a looking down screen, but as it approaches the boss area it becomes a side view scrolling action.
As in the YS series in the field, if you hit an enemy you will fight automatically with the body-hitting method of swinging the sword,
Jump, attack, guard, etc. in side view are all done by button operation in the same way as all action games,
Neither degree of difficulty is so high, exhilaration is also preeminent and funny.

However, as I wrote in the beginning, in this game the element of puzzling is quite strong, and the hints during the game are also quite small,
Because it is a so-called "Osaka Gay" going back and forth in the same place, I think that preference can be quite different around that area.
In addition, there may be people who are frustratingly frustratingly frustrating that the last dungeon is a home game.
After all, when the game is bought, since the entire area map of the last dungeon comes as an appendix for relief,
I think that it is easy to imagine that the difficulty is not the ratio of recent home games.
However, as you will have to struggle to clear, the sense of accomplishment when you clear by yourself is not the ratio of recent games.

<Legend of the Wind Xanadu 2>
For the next 2 people, this is a recent Falcom style game called "Enjoy the story".
The challenging catchphrase that "Real RPG is here" that I can not taste in next generation aircraft "was impressive,
Actually, it was a work that can enjoy the goodness of RPG which can not absolutely be tasted just by improving the performance of the hard.

The story is from the continuation of the previous work, so most of the characters of the previous work will appear, but the stage has become another continent,
The contents of the story are also quite large, mainly the Lycos most popular than the main character Arios.
In addition, the heroine of this work has been replaced from Sofia to Purer, Sofia has almost no turn,
Although this point is controversial / controversial, it was good that the atmosphere became brighter than the previous work thanks to Purer becoming the main.

The game system is basically the same as the previous work, but the side view becomes only boss fight and the scroll part is abolished,
In addition to becoming manipulatable for boss besides Arios, boss fighting, it also became possible to enter the command with a command input.
However, since the input acceptance is quite severe, it is not practical, because it will be enough to win with button press repeatedly without using it.

It is a very good work that is so beautiful with a story emphasis, graphic is too beautiful to think like a PC engine,
The only difficulty is that the story is too short, even if you play for the first time, it ends in a little more than 10 hours.
However, even though I was not as good as my previous work, I felt the impression beyond the actual playing time,
I think that the era has shifted to PS and SS, and the end of production is a work that gave the last shine to the PC engine that was close at hand.

2006/08/18 Normal(+0 pnt) [Original Japanese review]
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Speaking of Kizuya Yoshio, "Dragon Slayer" (commonly known as Dorsle) series.
A total of 8 works, "Dragon Slayer" (No Muzu) 〓〓〓"Xanadu" 〓〓〓"Romancia" 〓〓〓"Dorasle Family" 〓〓〓"Sosserian" 〓〓〓"Heroes Legend" 〓〓〓"Road Monarch" 〓〓〓"Legend of the Wind Xanadu" Although there are still works that continue to develop the series individually, it is originally a series called "Dragon Slayer".
It is definitely one of the memorable titles for old generation gamers like me.
In the eighth work, Mr. Kiya became the last work involved in Falcom. This work, together with the "Tengai Maku II MANJIMARU", "Star Paroger", "Galactic Female Police Legend Sapphire", fully features the hardware of the PC engine It can be said that it is a comprehensive game that has been made use of.

Exploring the plane field of the top view (the viewpoint looking down from above) while fighting the enemy of Zako 〓〓〓defeat the boss character at the back of the forced side scrolling surface of the side view (viewpoint like seeing the section view from the side) When entering the view screen, scroll without conflict with boss character without sudden confrontation) Stage clear ... Repeat game progress.
Skill level is set for weapons and armor instead of experience level, attack power is increased every time attack hits enemies, and defense power and physical strength are raised each time we take damage.
Differently different efficacy between using the same tool and equipping it.
These are the main features of the game.
Even if your physical strength drops to 0, the battle experience accumulated so far will not be in vain and you can restart it, so it was also a good point to clear people if you are not good at action and take time to work.

However, the scenario does not feel particularly novelty, and play tends to be a monotonous work.
Although it was cheap as it was, the impression that it was the ordinary action RPG was somewhat somewhat even if it finished, was strong.
For that reason, the evaluation here is "ordinary".

Oh yeah, the performance of the voice of the main character Arios was 1st and 2st. Thanks to the voice actor I became a fan of Yamaguchi Kappei.