[Game]Shin Sangoku Musou 4 Empires

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Game total pnts rank Rank 1,245in 6,260 titlesTotal 7 / Deviation 49.80
Game avg pnts Rank 704in 938 titlesAvg 0.64=Good/11 reviews
Game rank of 2006 Rank 53in 240 titles
Statics of evaluation and Ranking
Reviews' statics
Post review by myself
Game element2.00(Very good)1
Character/Setting1.00(Good)1
Graphic1.00(Good)1
Music1.00(Good)1
Story1.00(Good)1
Difficulty0.00(Normal)1
Sexy0%0/1
Cute0%0/1
Hot heart0%0/1
Brave0%0/1
Shed tears0%0/1
Sad0%0/1
Enjoyed playing with others0%0/1
Beautiful0%0/1
Romantic0%0/1
Moral0%0/1
Scareful0%0/1
Friendship0%0/1
Made me think0%0/1
Shocked0%0/1
Enjoyed0%0/1
Cool0%0/1
Learned something0%0/1
Impressed0%0/1
Interesting0%0/1
Funny0%0/1
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Information about this title

KOEI
Playstation 2 XBOX360
Japan Released:2006/03/23(Thu)
Official sites
1. http://www.gamecity.ne.jp/smusou4e/ (Translation)
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2006/05/30 Good(+1 pnt) [Edit/Delete/Suggest to delete/Show only this review or post sympathy comment/]
by (Skip) Review history[Good:82(52%) Normal:19(12%) Bad:56(36%)] / Provider: 3396 Host:3329 Browser: 6326
Released in the US as "Dynasty Warriors 5 Empires", this is an addictive game that adds a couple of new twists, including the long-awaited ability to give orders to your subordinates in battle (though this is simplistic -- attacking / defending / converging on the main character / independent control). The edit character system is improved in some ways, but it seems the "height / weight" meters are a bit underutilized. I wish the Japanese voice-acting were included in the US release like in previous installments of the series, but overall, the presentation is passable. Otherwise, very little change in the game engine, though at least the soldiers have the good sense to flee when their commanders are felled (unlike in Dynasty Warriors 5 vanilla). Visually, the engine looks almost dated compared to others on the market, but at least they keep the history and plot reasonably intact, unlike Sengoku Basara's US release ("Devil Kings"). The game play hasn't changed too much overall, it's still the same, familiar button-mashing action we've grown accustomed to. A half-step forward, like all Empires games.

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