[Game]Ice hockey

Game total pnts rank Rank 1,205in 6,255 titlesTotal 8 / Deviation 50.11
Game rank of 1988 Rank 30in 197 titles
Statics of evaluation and Ranking
Reviews' statics
Post review by myself
Game element3.00(Best)1
Graphic2.00(Very good)1
Hot heart100%1/1
Shed tears0%0/1
Enjoyed playing with others0%0/1
Made me think0%0/1
Learned something0%0/1
Information about this title

Nintendo Co.,Ltd.
Disk System
Japan Released:1988/01/21(Thu)
Official sites
1. http://www.nintendo.co.jp/wii/vc/vc_ih/index.html (Translation)
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The below reviews are translated automatically from Japanese ones. To post your review to English version, please click here.
2010/05/17 Best(+3 pnt) [Original Japanese review]
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Although it was a minor, it was a very interesting work among Nintendo's sports game series.

First of all, before playing, the four members of the team are powerful but moving slowly "thick type", those with fast movement but without power "thin type", "standard type" with intermediate ability between thick type and thin type It is a great real pleasure to be able to freely combine to make a team.
It is also good to organize in a well-balanced manner, collecting thick type and challenging power game, also good, collecting slim molds and attacking with speed is good Good and fun to be able to team together according to play was exceptional.

The operation is simple, easy to set up and striking with the button pressed. In addition to exhilarating feeling and speedy feeling when developing a goal with a power shot, the game evolves into a brawl with a pack's competition and sometimes a leaving person gets out The director was also shining.

Especially excitement and fun in battle play was outstanding, especially because dissatisfaction dissatisfaction was not felt, evaluation is "highest"!

2008/07/03 Good(+1 pnt) [Original Japanese review]
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It was a huge disk game.

This game is the first time I mentioned ice hockey.
Well, was it nursery school days? I played it.
I have memories that were simple but very enjoyable.

Power type, speed type, balance type and character have personality,
There was a degree of freedom to make a team freely.
There was not any difficult operation, and I was able to play it very much.
It is natural because it was made for nursery school children.

Well done was a power-only team.
Whatever your opponent crushes anyway <ha ha>, it was just a kore.
Today's thought is a child's idea ....

I think that it was well done even in the disk game and NES game.
In the disk, I personally recommend it.
Even now, if you see or listen to the screen or music, you will glimpse yourself at that time.

I think that it is a good game, those who have never played please try once.
I think it's simple and fun.

2007/07/30 Good(+1 pnt) [Original Japanese review]
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It was epochal if I thought about ice hockey in home games now. For Nintendo, the graphics are also beautiful, I thought that the snow was well reproduced.

I think valuable games such as games that you can not afford to think hard without getting into battle will be valuable.

2007/03/18 Best(+3 pnt) [Original Japanese review]
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This work is one of the Nintendo sports series of the NES.

It is the same as other series works until you choose from among the six teams of Japan, America, Poland, Canada, Soviet, Czech Republic,
In the case of this work, the game time and the speed of the players can be adjusted, the players are too fast "speedy" power play is not good "thin type"
As you say that you can freely choose four players of "Obesity type" which is good at power play and no speed, and "Militia type" in the middle of them,
It is a type of work that the game matches the player, not to the player.

In the simplicity of hitting the opponent, robbing the pack and driving it into the net, the link is surrounded by the walls and there is no place outside the place,
Not only a variety of bargaining, such as play using the back of the goal, is required, but also when it is a match of the opponent and the pack, it becomes a melee battle,
A winning and losing is decided by successive hitting of A button, and when it loses, the fineness of the art that must be played with less than a certain time period,
It is a work with deep depth and width.

Its characteristic is clearer with interpersonal play.