Game total pnts rank Rank 1,262in 6,207 titlesTotal 7 / Deviation 49.78
Game rank of 2001 Rank 65in 214 titles
Statics of evaluation and Ranking
Reviews' statics
Post review by myself
Game element3.00(Best)1
Graphic2.00(Very good)1
Hot heart100%1/1
Enjoyed playing with others100%1/1
Shed tears0%0/1
Made me think0%0/1
Learned something0%0/1
Information about this title

Capcom Playstation Sega Saturn
Japan Released:2001/07/26(Thu)
Recently views
  Limit by opinioin
Search in this page

The below reviews are translated automatically from Japanese ones. To post your review to English version, please click here.
2017/05/31 Best(+3 pnt) [Original Japanese review]
by (Skip) Provider: 29628 Host:29872 Browser: 7656(Mobile)
This is the 5th work of the "Capcom Generation" series and this work was recorded with three books "St II (First)" "St II Dash" "St II Dash Turbo".

Although the transplant to Street II's consumer machine is SFC version and so on, although the degree of porting is very high, although it is not possible to say that it is 100% transplanted to the circumstances of specs to fossil, this work is a splendid arcade version It was finished in a way that had no substitute at all.

Both triplet operability, OP demo, interface, sound effect, voice, victory message, bonus stage to break a fire drum ... ... and almost all the arcade itself.
For that reason, all the victory messages in the first strike II are Hiragana notation, the palm trees of the Sagat stage are alive, Eliza which appears in Ken ED is like an okama as it is the arcade as it is. (sweat)

In the collection mode, you can see set-up books for each series, illustration collections, simple capturing information of each character, etc. In the illustration, I am glad that the thing of the later Superst II is also recorded.
Furthermore, by satisfying the condition, Super Berthus mode which allows you to play against each other by choosing the character performance of each of the first generation ~ Dash Turbo Three work in different works is a bonus attachment.
It will be a model that can be said as a model of Hyperst II that will be released later.

The only difficulty is that the road is caught in between games, but since it is not so long, the loading time has fallen to a level that does not matter at all.

It was a definite content of the stra II transplantation before the dash turbo, it was a fulfilling element, and it was a very satisfying one personally personally.
Since there was no major dissatisfaction such as this, evaluation is "highest"!

2006/03/10 Normal(+0 pnt) [Original Japanese review]
by (Skip) Provider: 40992 Host:40921 Browser: 4184
> It is included in Street DISK of "Street Fighter Collection" together with supermarket X, Jiu - Hyou - san who does not contain X.
(Incidentally, the stolore "ZERO 2 '" was released at a low price as a single item, but St II DISK was not released at a low price separately ..)

I played PS1 version of normal story mode with the lowest difficulty at the game corner of the manga cafe, but by no means could I win Sagat ... As expected it is the last boss of I, not even his feet such as Bison and Barroog .... (I am sorry that it has become irrelevant story)

Also, I think that this game was sold more by recording Street I and releasing it as "Street Fighter Collection 2" now.

2006/02/09 Bad(-1 pnt) [Original Japanese review]
by (Skip) Provider: 21105 Host:20974 Browser: 3875
There is no X in it. Even so, the evaluation is minus, Hapa 2 is out now, it is no longer worth buying ...
Although the game itself is quite funny ...

As soon as it was released it would have been nice to have a nostalgic feeling at that time, but after all it was none that I removed X.
I do not know if the reason why X was removed is the specification of the model or something else, but I am deeply concerned that it was unnecessary.

2005/08/05 Favorite comment [Original Japanese review]
by (Skip) Provider: 8533 Host:8564 Browser: 4184
Although there is considerable hope for the first strike 〓〓〓 I thought that this work which I almost transplanted perfectly from the arcade version wants to play.
Recently, I found a book that bundled a simple capture book and CD-ROM of this work at a bookstore, which one is better to buy a capture version?
There seems to be little difference in price, and it seems that the capture version is good on guarantee and management in the unlikely event ... ....

2004/10/24 Best(+3 pnt) [Original Japanese review]
by (Skip) Provider: 39585 Host:39473 Browser: 4483
The final work of the Cagu莨〓莨〓 series which included the early three titles of "Stri II" series which burned the fighting fight boom.

The degree of portability is perfect as a matter of course. Even this alone is impressive, but the consumer version also enriches the extra bonus elements. In the collection mode, there are character introductions, capturing laws, setting materials, etc. of series things, but by clearing the game, it is possible to view the illustration of spa 〓〓〓X. It becomes possible to watch the remix sound Not only can you play in Super Versus mode where you can play against characters of different works like the first generation and dash, dash and turbo. (Although this has a feeling of frustration taste diminished by the launch of "Hyperst 〓〓〓quot;.) This is almost "nothing to say" best "rating.