|Statics of evaluation and Ranking|
|Information about this title|
|Japan Released:2007 |
1. http://www.kemco.jp/applipage/06_game/asunaro_a.html (Translation)
- ▼Sorted by:Newness
2008/06/01 Very Bad(-2 pnt) [Original Japanese review]
by もろっち (Skip) Provider: 1929 Host:1579 Browser: 7590
[Total playing time]
As an action RPG of the mobile application is well organized, operability is good
The main character is a princess and a guard keeper, two people can switch with one button.
Magical activation is a spelling command input formula, a form that completes the spell by entering the direction key of the mobile. There is originality.
Character design is excellent.
The story is thin. If you can not find pleasure in earning experience values 〓〓〓〓〓tc., there is only pain.
Ys and Zelda type overlooking type ARPG. A special original system called command input of a spell is added to a very simple game system, and he is giving his / her personality.
Basically the princess is magic only, the knight is only the sword and the enemy accepts only one of them, so the character change is forcibly decided by the enemy.
The point which is decisively different from Ys and Zelda is the thinness of the story. As a result of this, this work has just turned into an experienced value earning game, and the feeling of excitement during playing is very small.
I wanted it to improve a little more just as the character design is good. Unfortunate work.