[Game]Aretha 2 - Ariel no Fushigi na Tabi -

Game total pnts rank Rank 4,604in 6,371 titlesTotal 0 / Deviation 47.52
Game rank of 1994 Rank 182in 230 titles
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Information about this title

YANOMAN Super Nintendo Entertainment System
Japan Released:1994/12/02(Fri)
Sites about how to play the game
1. http://www.geocities.com/suime_s/01/sfc01/index02.html
Official sites
1. http://www.jam1989.co.jp/works/sfc/aretha2/aretha2.htm (Translation)
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The below reviews are translated automatically from Japanese ones. To post your review to English version, please click here.
2009/06/08 Good(+1 pnt) [Original Japanese review]
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It appeared as a complete sequel of the previous SFC version of Aretha.
Although the appearance atmosphere is not greatly different from the previous work,
Slightly the entire graphic was beautiful.
Although it is the continuation of the previous work, the world that adventured in the previous work comes out little in the opening stage, and then goes to another world and adventure.

Although there is almost no difference from the previous work,
The consultation system of the previous work whose conversation partner was fixed was able to consult with someone of the party member choosing.
Unfortunately, I think that I did not make use of it.
I think that it was interesting if there was such a conversation as to say an interesting conversation or a joke.
A new killer technique has been introduced to warrior type characters.
This is used with the point TP, attacking the enemy alone, attacking the whole forward,
Other characters will be able to obtain various effects.
The TP system has some features and will not raise any level ups, but if you receive an enemy's attacks 1 recovery,
When someone at a party member becomes unable to fight, I feel full recovery with anger
It was quite interesting that the different recovery method was different from MP.
It was okay to reduce by 1 when staying at a inn.
After that, it was very regrettable that the magic became to completely learn with level up.
Although I liked not to memorize the next magic without using magic during the battle of the previous work ....
It was a pleasant change point to the ground that the damage display came out.
Well, until then it is said that this is normal.

The story was quite short, unlike the previous work.
Although I thought that the level up is abnormally early,
At the end was feeling that "that already is over?"

The ending ends with a feeling that continues,
In the end the series did not come out and the series ended.
I have not arrived at any important person who came out from 1.

There was not particularly large roughness (although it was short) except that no sequel was released
Evaluation is "good" I will.