[Game]Arch Rivals

Game total pnts rank Rank 3,785in 6,337 titlesTotal 1 / Deviation 47.84
Game rank of 1989 Rank 123in 214 titles
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This description has the part which was created by referencing Wikipedia, so the licence of GFDL is applied to this description.
Outside Japan :Released:1989
Official sites
1. http://www.hi-net.zaq.ne.jp/cielo/genesisfile/ge95.htm (Translation)
2. http://takoyan.dtiblog.com/?i&no=81 (Translation)
3. http://babsika.cocolog-nifty.com/okiniiri/cat3764510/index.html (Translation)
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The below reviews are translated automatically from Japanese ones. To post your review to English version, please click here.
2013/03/09 Good(+1 pnt) [Original Japanese review]
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At first glance it was a game with ordinary basketball as a theme, but it was a little bit different.

The most important feature was that you could hit the opponent's players and take the ball.
The apparent character deza, demo scene, etc. were drawn somewhat comically, and even in the package of NES version, the figure of a black player was drawn laughing at a white player with a ball, but the gap was surreal I guess. But,
The difficulty of the game itself is not high, it is rather difficult to chase the opposing team player who dashes, but the operation is simple and you can decide the shoot even when you play for the first time.
It could be said that the real feeling of such a game could be represented as it was as well as the demo scenes etc. of the character's voice and news etc. Even though the players were divided into 8 types, I think that there were also 8 kinds of fun as it seems.

"It was a bit poisonous, but if you actually played it would be easier Ryo Ryosaku sports game that you could play more than you could". Regardless of the knowledge of basketball, evaluation was "good" because it was particularly good impression that the threshold was low.