[Game]Arc the Lad II
CERO:A(For all ages)
|Statics of evaluation and Ranking|
|Information about this title|
Ai Orikasa Yoko Asada Shuichi Ikeda Michiko Neya
Yoshikawa Toranori Takashi Nagasako Hekiru Shiina
Hiro Yuki Konami Yoshida Chika Sakamoto
Nobuyuki Hiyama Mahito Tsujimura Kiyoyuki Yanada
|Sites about how to play the game|
1. http://chokota.com/complete/atl2/2. http://www.h-eba.com/arc2/index.html
1. http://www.playstation.jp/products/title/scps10026.html (Translation)
|Opening movie (1)|
Arc The Lad II Intro [Fan reg.]
- ▼Sorted by:Newness
2002/07/13 Good(+1 pnt) [Unable to delete by yourself/Suggest to delete/Show only this review or post sympathy comment/]
by Shnoo (Skip) Review history[Good:9(100%) Normal:0(0%) Bad:0(0%)] / Provider: 0 Host:1667
Good game. Better than the first one in terms of plot, gameplay, and system. Fans of the first will not want to miss out. If you're new to this game however, you might have a hard time following the story. Which is like watching Teletubbies.
2016/02/26 Best(+3 pnt) [Original Japanese review]
by プーチン (Skip) Provider: 10816 Host:10725 Browser: 5264
[Total playing time]
I did as much as I forgot.
〓〓〓Huge story and world view Although it is quite long, it is made so that each character can be used properly.
There were a lot of countries that could come and go, and it seemed to be adventurous.
〓〓〓Refreshing feeling Although I have done a lot of simulation RPG, I think that there is no sense of exhilaration when attacking as much as this game.
Each one such as sound effect and character voice becomes a habit.
〓〓〓Intense Element If you do all the events of Choko, the fun further doubles.
It is also the best to combine with the monster game.
Balance was good until around the story to defeat Galiano, but it might be a little mannered from the martyr plan.
I can make you see the scene where the building collapses many times.
2015/07/28 Bad(-1 pnt) [Original Japanese review]
by かぷ (Skip) Provider: 3188 Host:3248 Browser: 8624
It may be a mistake to make a complaint about the point that you can play for a long time but it is too enormous volume compared to 1. Because playing time is too long against monotonous gaming, I want you to think about balance a bit more Why have you made so much difference between 1 and 2
There was also abundance of recruitment elements such as monster recruitment and guilds, but because the number of members that can sort out is small, even if we solicit a monster, the dilemma of always being able to sort can not always have the belongings column of the appointed items and " I felt that a lot of systems are not suitable "unbalance
〓〓〓Although there are many popular reviews, there are also many disappointing.
I thought it was such a game so I was a little surprised at the high popularity of this website
2013/06/14 Good(+1 pnt) [Original Japanese review]
by キノポン (Skip) Provider: 24691 Host:24773 Browser: 8726
The impression of doing this work is that it is insanely long.
It is just a long time. If it's an ordinary game, it's probably called "Oh it's almost the last time", but if this game, there is still a story behind it.
Although it is already a long story to be disgusted, there is a memory that finally reached the surface of the lath at last.
I tried and errored to ruin the last spherical boss and raised the level, the data blew away, eventually I lost my motivation and I did not see the ending. As expected, I do not think that I want to do it for the second time w
I do not know exactly what will happen to the ending so evaluation will be up to that but I think that overall there were lots of attractive characters and it was fun.
2011/09/18 Best(+3 pnt) [Original Japanese review]
by ktrdfh (Skip) Provider: 28429 Host:28553 Browser: 10981
[Total playing time]
Over 100 hours?
I liked the battle pretty much as I liked it.
Although there are too many characters, there is personality and interaction between characters is interesting.
In addition, the music has a very grand feeling, it was very cool.
I think that the ending is too sorry to be saved.
But when I tried 3 I saw some living being lively without losing, I think that it is a good ending
it's the best. It is RPG that I did for the first time and it is my favorite RPG!
2011/08/26 Favorite comment [Original Japanese review]
by KOS-SUI (Skip) Provider: 15627 Host:15731 Browser: 12205
The fans continue to analyze still. It's wonderful as it gathers all that capacity on one disc.
And the mystery will increase. Is not this a kind of charm of this game?
Talk changes, but I'd like to talk about the story in the second half of this game.
Certainly the second half tempo was bad. And it was too long.
I think that Gehrir temple, Banza mountain, undersea oil field, Palencia tower can not be removed.
If you cut it is a pyramid, a tower of God.
Since the pyramid touched the past of the main characters, there was an image of a bonus.
Because the main tower of God is Diekbek, I thought that it could be a hidden stage.
The train cannon was fun to show the logistic part such as the strategy with the military, but, as a matter of fact, the capture felt easily.
Because the military is the other party, I wanted something like excitement of a little more rapid deployment.
2011/03/12 Best(+3 pnt) [Original Japanese review]
by レオナール (Skip) Provider: 15215 Host:15179 Browser: 6300
[Total playing time]
Battle is comfortable
Where you can make monsters a friend
Many rich individuals
Quest is abundant
The fun of sub events such as ruins dungeons and seal ruins are fun
Main story is long
Scenario since the hero became an arc
Enemy AI is stupid (I guess it is unavoidable because it is comfortable)
Godless god gee I never encountered RPG beyond this
2010/11/22 Best(+3 pnt) [Original Japanese review]
by m9(^Д^)ぷぎゃぁ (Skip) Provider: 3857 Host:3826 Browser: 6301
Story: It is long and its volume is big. It was shocking to Mirill suicide bombing.
Be able to make monsters a friend: Before I knew, the monster I made as a member of this became the main character.
Sub Event: It is a lot. I will undertake work at the guild event, go down to the 50th floor dungeon to defeat Accra and go to get the dikparts of seal ruins etc.
Bugs: How many times have bugs stopped while playing ...
Difficulty is low, it is becoming a push - pushing gesture: You can win if you push it differently from Tactics Ogre and FF Tactics. There is not much strategicity.
I can not return from the aerial castle: It was a shock when I heard that I could never return.
It is a drawback that there is no depth in battle, but the height of the volume counteracts it.
Evaluation is "highest"
2010/07/16 Best(+3 pnt) [Original Japanese review]
by KOS-SUI (Skip) Provider: 27921 Host:28065 Browser: 6183
[Total playing time]
Over 1000 hours
There are many elements of recruitment.
I do not get tired of battle.
Voice is fun.
The world is wide.
Full of hidden elements.
The story of the first half.
A fine human relationship.
As well as items with a small amount of item possessions, the number of monsters that can be trained is decided.
There is no aggressive RPG like this. A considerable good work in the game of PS. First of all there are many elements to take in. Because there are many characters, breeding is fun and you can also catch monsters. The level can go up to 1000 levels. And with regard to the world map, it is vast and can go to quite a lot of countries. Character is rich personality, personal favorite characters are Shu, Tosh, Arc, Elk, Choko, is not it? It is better to do absolutely the hidden element of the Choke. As a story flow. There was no problem until the first half of Mirill, then the place where all the people joined was also interesting. However, from around the Gehr temple, there is a one-pattern place where the dungeon is cleared and the dungeon collapses a bit, but there are scenes where each character is active in balanced fun. I also liked the characters I can not like like. And the last scene arcs and cubs can cry. We recommend monster game for people who want to do more. Although there was a bad point, evaluation is still the highest.
2010/06/05 Best(+3 pnt) [Original Japanese review]
by ジャッジマスター (Skip) Provider: 5006 Host:4892 Browser: 7541
[Total playing time] I think that 100 hours have been exceeded
Early story (until the white house)
My sense of adventure
You can make monsters a friend
Mother Claire 's class change
Guild 's monster deprivation and work contracts
Goodness of battle tempo
. Synthesis & smithing
Story after the white house
Elk is taken in the air ... the arc of the previous work hero.
Attribute magic and auxiliary magic can not be used (FF tactics are better on this point)
Monster 's Thought Routine (?) Is too bad ... The meaningless auxiliary magic is used, so the tempo gets worse.
It is the best god game. I like the most in games. Even in FF 7 and FF 12 I think that it is the best FF masterpiece among myself, it is indeed lost before Arkzarad 2.
2009/11/03 Good(+1 pnt) [Original Japanese review]
by 高崎裕一 (Skip) Provider: 28183 Host:28261 Browser: 2925(Mobile)
Magical Attack Graphic Guild Personal Character
1 save data can be converted Awakening Choko
A person is too dead a story. The difficulty level is very high.
As a fan of Ark 1 I was able to enjoy it considerably. However, it was hard to have many sad stories. Because the enemy is also strong, I asked for it a little and killed. The awakening Choko that Choko's past became clear, Mecha became stronger was good. I can not quite convince the ending of the last. I was very disappointed with the ending that I had trouble with was this ....
2009/06/28 Very Good(+2 pnt) [Original Japanese review]
by お豆 (Skip) Provider: 11826 Host:11751 Browser: 8090
"Ark 1 is before" Ark 2 "is always", but it is written,
There are advantages to start from 2.
(Without knowing any stories at all) Starting from 2, the way the story looked different was funny.
It seems to be serious though the prize money poster of Ark first seems to be serious, the early stage is easy to enter from the perspective of Elk side.
〓〓〓I did not touch the story of the previous work in the balance sense manual without the romancing stone, I think that I was fully aware of the player who starts from 2.
First play is a roaming stone, without transformation chocolate,
I cleared well (thanks to Gurga in any way) but the level difference between characters was remarkable.
The light attribute, including counterattacks, was only Guruga, and one of them got out.
Regrettably battle members were decided regardless of preference.
It seems like a tower in the north-south, it was more interesting if there were many events to force various members to participate.
The strategy will change so much without the romantic stones, so if you think about battle, of course it is a convert.
The wearing elements were full marks as tired.
I wish I had a stronger gun.
Although there are many dissatisfactions with other systems etc.,
(Battle etc.) It is long, as almost any RPG feels it,
I felt the fun to continue while feeling it, so I evaluated it.
Because it was troublesome to do 1 for Arc 2,
Hopefully I will issue a remake version of the contents of Arc 1 + 2 with a new model,
I hope to have fans and budget and make new works.
2008/12/07 Very Good(+2 pnt) [Original Japanese review]
by 朝は紅茶で決まり (Skip) Provider: 3479 Host:3204 Browser: 4487
At the time of sale, Rasubosu was a work that was too strong to clear,
Recently I tried again and I was able to clear it at last.
Advantages of this work Both the disadvantages are all story.
A heavy, dark story makes the ending a bad end if it is another RPG.
However, there is something that attracts to the story, I think that it has not faded even after more than 10 years. There is something that even more innovation is felt.
On the contrary, some people do not agree with this story. I think whether there is also a necessity to attach a crisis if the mood does not get on in about the first 10 hours.
Personally, the biggest negative point of this work is the thinness of the arc 〓〓〓character 's shadow.
When the character of Arc 〓〓〓enters in the middle stage, 〓〓〓the hero Elk is chased after Ark as the leading role,
The subsequent events are mainly the character of Arc 〓〓〓
This is chorty terrible. If so, you do not need Elk at Arc II.
I think that arc 〓〓〓was better by far, taking over the halfway end of Arc 〓〓〓
Since I am from Arc 〓〓〓character, Las Boss fought without Ark 〓〓〓character.
However, it is a wonderful work overall. Assess the above-mentioned negative points,
I will make it very good.
2008/05/04 Not favorite comment [Original Japanese review]
by SSP (Skip) Provider: 2227 Host:1975 Browser: 5234
The data disappears when it is a bug, the data disappears when it is a bug ...
I could lose my motivation with repeating.
I think that this bug rate is abnormal though it hardly scratches the disc, I want to think that it is abnormal ...
What is the reason why God's tower was cleared for what? It is still a mystery ...
It was really annoying to make the story longer by the mood of the developers.
2008/03/27 Best(+3 pnt) [Original Japanese review]
by 韋駄天 (Skip) Provider: 26499 Host:26340 Browser: 5234
[Total playing time]
Over 1000 hours
Everything is interesting, such as Hunter's work and arranging monsters and 50th floor (ruins) dungeon.
It is also good to be able to make monsters a friend
It is said that the battle is also long, but I have not thought of it especially in that way, I do not get tired of the character talking in battle
It is an entrainment factor It is a crowded element that can not be placed even by a capture book is tightly dared to talk.
Chara likes Choko, Tosh, Shu (battle staff
Even if I was an ordinary game I only got 50 to 60 hours at best, but only this game was another dimension. I think that I probably do it for 1000 hours.
When I got tired of other games, I usually did this.
Strangely over 100 hours finally the last dungeon,
If you think that it is attached to the air castle, somehow trouble happens and the data disappears.
It was about 5 times instead of 1 time or 2 times.
There is only one clearing substantially.
Today I am going to clear again in a couple of weeks
It is an hour though it is poked.
Even if you scratch it in the game, it is numbered one by one.
2008/03/02 Very Good(+2 pnt) [Original Japanese review]
by カフェラッテ (Skip) Provider: 25195 Host:25099 Browser: 2982
[Total playing time]
It cleared once in about 70 hours.
The volume has increased considerably from the previous work and the story was also quite good. I also had a lot of work for the guilds and it was quite nice.
The new character from 2 does not appeal. Elk and Shu are still there, but others are not good. Well, it will be a group other than cucurb ... but the battle is ongoing due to the increased volume. One battle is long.
I had the most fun with Arkzarad.
2008/03/02 Very Good(+2 pnt) [Original Japanese review]
by 雨井 (Skip) Provider: 27885 Host:27888 Browser: 6287
I think that it is a wonderful work among the Arc the Rat series.
Battle is not difficult, so it was very easy to do.
The story was also quite funny and I did not get tired. (There are quite a few tricks)
You can play as many times as you want. Maybe I will not get tired of doing it over and over.
... I just got a little troubled because my money was gathered too much.
A story, a character, a love-hate pattern, etc. were variously comprehensive results and this evaluation was made.
2007/11/14 Very Good(+2 pnt) [Original Japanese review]
by Spex (Skip) Provider: 22092 Host:22056 Browser: 5979
It's nice to be a fan that the story got deeper,
The story to the last boss is quite long, and it is regrettable that there are many people who drop off.
Besides, I am satisfied with a new system such as convert, which can make monsters a friend.
It was good that music also matched the story.
Even if you do not mind even the length of play time anyone can enjoy it.
2007/09/11 Very Bad(-2 pnt) [Original Japanese review]
by SSP (Skip) Provider: 33086 Host:32957 Browser: 5234
First, the battle once is too long. It is good to go down to about the 50 th floor. It would be better if you have perseverance to defeat the enemy.
But, I'd like to say that the enemy is resurrecting when I return. It takes a few minutes in a single battle, but once again ........
I pushed the reset button on PS 2 without thinking that I became distant. Because time was not enough.
I was tormented by very long battle for the time being. Challenge with a strong character by taking over the data or raising the level and proceeding with a margin. It is hell if you do not take either of these.
I think the story is interesting. I was crazy as I flew over the regions following Galiano (Uroyo).
It came from around the tower of the martyr ... D ...
It was memorable that the person suddenly stopped talking and the story did not advance and Metscha was annoyed. I spent ten hours until I took the final means of net ^ ^;
I have not even seen the ending now.
At this time I got frustrated, then the bug is evil.
When entering somewhere forest it is about 50% of the possibility that the bug occurred to the number that it was taken out by yourself.
But since the problem of bugs is only for my game, I will not write any more.
And at the Ramada Temple it was fresh as to how to be clear.
I went to Ramada Temple to practice and I did not hear detailed rules and fighting. Thanks to fighting without clear condition being swallowed, accumulation for several hours became par.
Since this is also personal complaints, I will not write any more.
Although it is Ark 〓〓〓that personal complaints account for half of what it says, it is true that the story was good partway.
It has only become an enumerating discontent, but this is my evaluation.
2007/09/10 Good(+1 pnt) [Original Japanese review]
by RaRF (Skip) Provider: 23812 Host:24071 Browser: 6214
2, you can see how the world of 1 was narrow.
The world where it can move is expanded, and it intersects with the member who was the leading character in 1 and confronts the huge evil ...
I think that the grand story in a certain meaning was good.
It is worrisome that because there are too many hero members, there are characters that are not very active.
When it was a favorite character, it was extra frown.
I think that you can also enjoy people who like it, because there are also a lot of elements involved, such as ruins dungeons and item growth.
2007/07/06 Not favorite comment [Original Japanese review]
by メテオ (Skip) Provider: 40410 Host:40427 Browser: 3162
I'm sorry. I still can not like this game.
The best reason is not returning. That's why.
It is fine to be always dark, but there is not much progress even if you repeat a battle like that of flooding that much, and I can not like games like battle.
I do not mind having a long battle like that just that much, but I want a return for that.
That is an honest opinion. Still, how about that ending.
It is a game NO1 played and not rewarded.
2007/07/06 Very Good(+2 pnt) [Original Japanese review]
by ゆかり御飯 (Skip) Provider: 18003 Host:17890 Browser: 4731(Mobile)
I found it at a secondhand bookstore the other day and bought it with nostalgia.
Since there was data that was extremely large on the memory card, we first converted and played.
Already nostalgic too 〓〓〓...
Although it can not be helped systematically, if it is a battle in a wide field it will take time to fight.
It got annoying on the way (although it was from Yagos island <early ___ ___ ___ ___ 0 It is comfortable to use it. We can afford the deep part of the ruins dungeon, weapon armor level, gods, proficiency also go up Hui Hui.
I did not understand how to make SS weapons in the past, but now you can train yourself. I made it even for characters that are not used.
By the way, it is a chic event, but the relationship between Chaco and Accra was that kind of thing. A long time mystery has been solved.
Even so, Vanish is too strong. I saw it over 500 damage over Arc the Lad.
Battle is totally troublesome, but comfortable if using back technique. Let's fight people without saying complaints!
I think from a long time that this is a taste of this work, not a happy end.
2 con lower down lower left, upper left right R2L 2 R 2 L 2 〓〓〓 〓〓〓0
2007/07/02 Best(+3 pnt) [Original Japanese review]
by hiro (Skip) [Good:1(100%) Normal:0(0%) Bad:0(0%)] / Provider: 12661 Host:12634 Browser: 2909(Mobile)
Certainly the balance of strength was somewhat bad, but there was a surprising charm that supplemented it. A magnificent story is also good, and the second member who became disjointed meets the character of 1 and joins again, is good, especially the story related to Millil was the best.
Character is also unique, especially Tosh was the best, always fighting with Ega on the forefront.
It is convincing that it is the highest peak of RPG.
2007/06/11 Bad(-1 pnt) [Original Japanese review]
by メテオ (Skip) Provider: 21230 Host:21444 Browser: 5234
I do not like it much.
The reason is excessively dull.
A battle is almost a rut.
It is a belt conveyor.
The story is too dark, the items do not have much,
Growth is also slow.
I feel like I'm wandering through the tunnel forever.
It is not good.
2007/05/24 Good(+1 pnt) [Original Japanese review]
by エンシ (Skip) Provider: 12661 Host:12515 Browser: 2989(Mobile)
I became aware of this game by animation.
First of all, the OP was good and pulled in! The theme song was also a masterpiece and it was my favorite.
It started feeling like I was watching an action movie, but I could not breathe in from the fight of the airport (although it might be a little praise).
It felt fresh at that time to speak at battle.
Although the place where I could go was restricted in the beginning of the game, the work of the guild was fun and I did not get too much bitter.
The magnificence of the story which is being revealed little by little, I was concerned about the continuation and playing with regret while sleeping.
The story of the white house was shocking and I could cry.
Although I took a little fun on the story of behaviors by character after the white house, I think that it was good to have drilled down on the past and inside of the main characters.
After fellows joined, it became interesting again, but the battle became tight due to insufficient level, and stopped in Romaria (crying). It is the defeat that I sped up my speech too much.
In the problem of the system, it is fatal that the amount of items that can be held is too small.
All my fellow characters are attractive, but I think that it is a bit too much.
At that time it was a game that was awkward, but I made the evaluation "good."
I think that PS games will fall into the class of masterpieces.
2007/04/18 Good(+1 pnt) [Original Japanese review]
by あーく通 (Skip) Provider: 31570 Host:31627 Browser: 3646
Parts other than bad points
The upper limit of the item stock, the acquisition difficulty of the rare item is abnormal (eg: to defeat many times if it gets better to take the flame sword), the enemy annihilation command.
As a sequel, "Arkzarat 2" I thought it was a wonderful accomplishment.
Would it be the only dissatisfaction that there were many rare items that could not be taken forever if you missed it. (The acquisition of rare items was resolved by the later monster & casino, but we will not touch it as it assumes evaluation as a single item of arc 2.)
Because there are a lot of wearing elements, I can recommend it especially for those who want to play carefully.
2007/04/03 Very Good(+2 pnt) [Original Japanese review]
by 鴉 (Skip) Provider: 12661 Host:12514 Browser: 2983(Mobile)
The story is too long and the first excitement will come to the middle stage, so the final stage will be slightly sagging.
Although there are such disadvantages, it is a game that I can play idly.
At the time I played for the first time I was scared of the events at the white house and I did not get rid of it.
Everyone is a monster ~ ~ (〓〓〓_ ..)
There are long places like drunkenness like harassment, but such places are mostly places you do not necessarily need to clear in order to progress the story but feel like Douzo if you want to go to the end.
Well I went all the way (laugh)
Although it suddenly suddenly the enemies suddenly became strong from the end of the lap, I was scolded by the drift. Why are suddenly so strong ...
Although there was a point which I was interested in playing, I enjoyed it enough throughout.
2007/04/02 Best(+3 pnt) [Original Japanese review]
by ELT (Skip) Provider: 2093 Host:2162 Browser: 6287
Sorry .... I was licking .... If I thought that it was short anyway from the shortness of 1 .... No way〓〓〓 Long, too long .... I think this is tight for beginners only in this volume .... There was a place which I spent about 2 hours on one dungeon, and in the second half, the enemies want to be too strong and it is easy to make the guilds easy, but difficult is difficult! The job to go in the volcano I could not clear it .... I got lost. There are some things that do not do omake elements, too .... No, it's already longer ....
It is the existence of Choko that separates the light and dark ... If he had not had it, he would not have won over. In that annoying eyes ... What is that strength ... 〓〓〓... I guess it's against you !! I want FF to emulate. That Rasubosu should be like this ....
Also, the strength of the toss and arc showed at 1 was bumpy .... It is too weak ....
I think it was pretty good to say that Lisa's making monsters as a group ....
Well, the impression has been going over and over, but it was long ... But, is it okay to say that omake elements are attached in proportion to it ...?
But how about the last way to end ?? Although only trying hard and defeating the evil of the world, the world burns and it becomes a flood ... Well, it may be a story of being able to do the next work for the next work, but the next work Even if I do my best, the world will not feel good anyhow ...
2007/03/05 Good(+1 pnt) [Original Japanese review]
by raruku (Skip) Provider: 15933 Host:16013 Browser: 3875
The most interesting and depressing scenario of this work is the "white house" in the middle of the story,
It is a pity that the later story became something like bonus (um ... but I can not keep an eye on the development of the story that goes on and on from one step to the next ...
It was fascinating because there were lots of elements such as exercising weapons, making monsters as friends ... and so on.
2007/02/20 Best(+3 pnt) [Original Japanese review]
by lalala (Skip) Provider: 13014 Host:13082 Browser: 6342
It is fun to play this many times.
There is a challenge as the story is long and there are also a lot of embedded elements.
Is it the chakra that I like the most as a character? That strength, character and appearance are the best. Even though I talked about her story many times I was impressed.
Rasubosu is incredibly strong in this work if you are dissatisfied. When I played for the first time I did not convert it, I did not have enough, I did not raise the level enough and I got into the air castle and I did not win. However, in the second round, I won awakening Choko with a romancing stone and winning if I spun out "Vanish".
I did not want you to personally death Millil. Really she is too saddened. If she had joined the group he would have joined the absolute battle member.
2007/01/31 Very Bad(-2 pnt) [Original Japanese review]
by まなまりん (Skip) Provider: 12661 Host:12543 Browser: 2868(Mobile)
Personally I do not like this.
Things that can not be perfect without convert.
There is no appeal of the character of 2, the character of 1 is overwhelmingly attractive than the character of 2.
The guild system, the request was used only for shoboi, and the motivation disappeared many times.
Battle is one pattern and there is no variation.
The time of battle is long.
Music has never been impressed.
The story is not bad, but usually the difficulty level is not that high.
Character of 1.
Weapon level, synthesis. There is much involvement. Well I did not feel like getting into it, but ... it seems I can finally clear it.