[Game]Arc The Lad GENERATION
CERO:A(For all ages)
|Statics of evaluation and Ranking|
|Information about this title|
Takayuki Hattori Yuko Fukushima Sakurai koji
|Japan Released:2004/11/03(Wed) Playstation 2 |
|Sites about how to play the game|
- ▼Sorted by:Newness
2011/06/19 Worst(-3 pnt) [Original Japanese review]
by もろっち (Skip) Provider: 51507 Host:51697 Browser: 9030
[Total playing time]
About 8 hours
Not only the previous work but also the main character from the first generation appeared on the card, although the scene is limited, it can be operated once.
I came here for some reason suddenly changed the genre, there is no growth factor (level up), it has become a simple action game.
It has become popular as the first RPG of the first PlayStation, and although it is a popular series work continued to this point, why it changed to an action game why it is quite a mystery.
Like the Shining Force series, you can still understand if it is action RPG .....
Once in the city such as in the RPG style, you can use shops such as guilds and inn, you can talk with people in the town, but the world map is specified as the destination, type to move at a stretch when selected .
That battlefield is uselessly wide, and basically the work of the guild basically is to knock down Zaco enemies, how many things the Zako enemy drops, and so on, so it's only things to collect, so they eventually run around the battlefield and scratch Zako Just to content. I get bored easily.
By changing equipment or equipping it with a new card, there are pseudo growth factors but there is no level up in the player character.
In that case it will not be necessary to take time to earn experience points and it will be better to advance the crispy story but all the special events where the story progresses are requests from the guild and to receive the request To some extent you need a guild point and you have to clear the one-pattern request of the opponent's opponent in order to earn it, so after all eventually the same work elements as experienced earnings have been left, There is no good place to utilize at all in the system.
Even though series fans are seeking RPG in the first place, why they made it into an action game is the greatest and deadly mystery of this work.
2010/07/18 Very Bad(-2 pnt) [Original Japanese review]
by KOS-SUI (Skip) Provider: 27921 Host:28065 Browser: 9708
[Total playing time]
1 weeks clearance
There is a guild that you can hear the voice of an old character
A new battle system that is unattractive to the main character
Rogue story of BGM
Although it is an arcadead fan, this is not.
Everything is bad. Especially battle system.
It seems fun to be online, but I have not done it.
I am looking forward to the new work.
It is monotonous and bored with a battle system that can not make any additional effort.
Basically, if you are going to do it, you can win if you make regular attacks on specific subjects. This is sick.
There are few special skills of that character, about 3 hero and about 1 other.
In event mode it will forcefully use the hero. I do not want to honestly use a hero.
As a feature of this game though it is possible to use characters in the past, can you only use it in free fights and guild fights?
Overwhelmingly the character of the old days is more attractive and I betrayed the fans.
2009/04/17 Normal comment [Original Japanese review]
by a-su (Skip) Provider: 4729 Host:4691 Browser: 8090
[Total playing time]
About a day
Being able to see the dusk of the twilight character.
To say bad is all bad, but it is not that bad.
It's not very good, but there are also elements to wear.
2008/03/27 Worst(-3 pnt) [Original Japanese review]
by 韋駄天 (Skip) Provider: 26499 Host:26340 Browser: 5234
[Total playing time]
4 to 5 minutes (at a friend's house
The existence of these works itself is the worst.
Arc the Lad is good at the end in dusk
2006/11/04 Very Bad(-2 pnt) [Original Japanese review]
by はんぶらび (Skip) Provider: 8327 Host:8206 Browser: 6342
Work that denied the goodness of the previous work.
The previous work "Twilight of the Spirit" treats a demon who is simply a villain if it is an ordinary game as another hero. On the story we treat people and demons alike, but the story of the evil side is interesting, as far as the staff seems to be shouldering towards the side of the demonic side.
However, the point where this demonic side was drawn as the main was making the previous work a very interesting game. A demonic sorrow than a human glory. This sorrow makes it very easy to empathize.
And by making the existence of a variant called a demon as the hero, the world view and BGM are very cool. Especially the field of demonic edits and the music which flows at battle are the best and cool.
And the adventure is fun because Devils are greatly different in appearance and culture for each tribe.
However, since this work centered on whether the human side is the main or not, the goodness of the previous work is completely gone. Plus, there are no interesting things to do with the previous album, but this is absolutely not ... / /.
The story is too faint white. It is very similar to the third work of the arc series. Or, the configuration is the same.
It is troublesome if the story does not advance unless it is not boring too guild work. The story of the bottom is too thin.
Also, battle, unlike so far, also became an action, action.I was a pain for me who dislikes the game. Because it is the same series, please do not change the genre of the game.
The voice of the hero heard during battle is also disgusting and disgusting.
The only advantage is that hemp was good with charm. I can only find an advantage in this way ....
Some of the cities where the adventure was set in the previous work are ruined, it was saddened to play. The fan of the previous work is a game which is better not to play.
2005/05/29 Very Good(+2 pnt) [Original Japanese review]
by おきてよ (Skip) Provider: 3875 Host:4053 Browser: 2617
It is fun to collect cards. Online correspondence. Characters of the series come up.
Well, it is more interesting than Tales of Reverse. Voice is also nice.