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Turbo Grafx 16
- ▼Sorted by:Newness
2010/08/11 Very Good(+2 pnt) [Original Japanese review]
by 消しゴム (Skip) Provider: 12380 Host:12290 Browser: 6406
Why did the author publish a gateball game to the PC engine of the Hu card era?
This is the question that first emerged when I played this work.
The rule is that five teams in one team will compete with the opponent teams alternately and will compete the total score with the gates dive,
Three gates in the court and the goal pole were passed in a certain direction and in order, and if all five got up it was a thing called victory.
Points are "touch" to hit the enemies and ally balls on the court
And "Spark" which strikes and flips his own ball which is placed next to the ball of the player who hit the ball.
Collect the balls in one place, such as in the vicinity of the gate, do not spin a touch to the fifth player and sparks in a row,
Depending on the situation, you will be required to have a high level of tactical eye as saying to bring the ball to the opposite direction of the gate passage direction.
Teaching rules carefully so that novices will be troubled, lecture mode for studying strategies,
The work itself embodied the essence of gateball that anyone can extend hand without regard to the age and of the sex.