[Game]Aoki ookami to siroki mezika ZINGISUKAN

Game total pnts rank Rank 4,387in 6,312 titlesTotal 1 / Deviation 47.83
Game rank of 1989 Rank 146in 214 titles
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Information about this title

Nintendo Entertainment System PC-88 PC-98 MSX
Noriyoshi Ohrai
Japan Released:1989/04/20(Thu)
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The below reviews are translated automatically from Japanese ones. To post your review to English version, please click here.
2013/07/06 Normal(+0 pnt) [Original Japanese review]
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[Total playing time]
About MSX 2 version for about 30 hours.

[good point]
It was unusual at the whole Eurasian continent, and I was thrilled at the time.
There are many goods that can be handled with trade, it is completely different from American business like Nobunaga's amulet.
If Turkey and India are territory, you can enjoy the ethnic atmosphere.

[Bad point]
Time goes by 3 months, so you can not enjoy trade slowly.
People under control are minor or original characters only.

[Comprehensive evaluation]
"usually". It is an honorable standard quality.

2012/06/22 Good(+1 pnt) [Original Japanese review]
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The thing I played on is the FC version, so evaluate it.
History simulation game of honor that was supposed to be made afterwards.

In the era of Genghis Khan, players aim to win the eurasian continent by becoming the country owner of one of the countries including Japan from Japan.

The characteristic of the system is Ordo that captures the princess and princess of other countries,
Make local residents agriculture Commercial. Make special products, strengthen protection, you can allocate freely to soldiers and so on.
Chingis which is also a title around here Although it seems to be a system conscious of Mongol of that time which is the country of Hearn,
Because it becomes an unnatural system in other countries, I thought about it.

The possibility of causing a rebellion if the lord who entrusted the governance of another country is not a relatives is quite high,
Although it can be said that the Ordos system is alive, although the effect of the command drops greatly,
There was no danger of rebellion if it was in the territorial ward, so it had become meaninglessly meaningless.

In addition, the extreme suppression of other countries by making all residents who used the system which can inhabit the residents freely, all soldiers,
Scorched earth tactics of letting one country to lose another country without residents and weakening national strength, such as common locust tactics can be used,
There were various sweet side as there was only the initial series work.

Well, however, the degree of freedom is high, there was also the merit of playing variously compared to the latter term work.

The system, the degree of difficulty is sweet, but the good point of the point of view at the time, it is good to evaluate the place you can play at first

2007/02/28 Normal(+0 pnt) [Original Japanese review]
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Since the game system was built based on the know-how gained in "Nobunaga no Yabou", "Sangokushi" etc., the completion of the work itself is with origami.
Encourage not only the market price of the military supplies but also the economic strength in the market of glass, jewelry, sheep, etc., the child is born by the command, grows and supports the player,
Mongolian cavalry, samurai and other types of soldiers are also diversified, such as ideas that had never been seen, and Mongolian versions with low difficulty,
It was a piece of work where coziness and kindness of the producers live together with consideration to make players get used to games.

On the other hand, the final goal of Eurasian continent unification is achievable in one generation, and battle parts can also be victorious undamaged if you use one - fighting,
The sweetness of construction was also outstanding.