[Game]Akumajo Dracula Sogetu no Jujika


CERO:B(For more than 12 years old)
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Game total pnts rank Rank 3,159in 5,789 titlesTotal 2 / Deviation 48.08
Game rank of 2005 Rank 132in 255 titles
Statics of evaluation and Ranking
Reviews' statics
Post review by myself
Game element3.00(Best)1
Graphic2.00(Very good)1
Music2.00(Very good)1
Character/Setting1.00(Good)1
Story1.00(Good)1
Difficulty2.00(Very difficult)1
Scareful100%1/1
Enjoyed100%1/1
Cool100%1/1
Interesting100%1/1
Sexy0%0/1
Cute0%0/1
Hot heart0%0/1
Brave0%0/1
Shed tears0%0/1
Sad0%0/1
Enjoyed playing with others0%0/1
Beautiful0%0/1
Romantic0%0/1
Moral0%0/1
Friendship0%0/1
Made me think0%0/1
Shocked0%0/1
Learned something0%0/1
Impressed0%0/1
Funny0%0/1
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Information about this title

KONAMI CORPORATION Nintendo DS
Japan Released:2005/08/25(Thu)
Sites about how to play the game
1. http://www.din.or.jp/~t-enari/akumajyo-sougetu-kouryaku-site.htm
2. http://www.geocities.jp/clearfeathers/sogetu/
Official sites
1. http://www.konami.jp/gs/game/dracula_ds/ (Translation)
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The below reviews are translated automatically from Japanese ones. To post your review to English version, please click here.
2009/04/04 Very Good(+2 pnt) [Original Japanese review]
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It is quite funny. It was the first time I played the dungeon search type in the Dracula series, but the difficulty level was moderate and I think it was pretty good.

Seoul collection is interesting, but depending on the enemy it was rather troublesome. Poorly,
Even if I stick more than an hour, I do not drop one soul.
That was really disgusting, but since it was Seoul that I absolutely needed,
I kept sticking all the time, I could finally get it for about 2 hours.

I wish Seoul could have been more likely to drop more.
Overall. Especially, like the final guard and iron golem,
A badly strong enemy does not easily drop the soul, and even if you defeat it once, it is forced a considerable hardship. Apart from zombies and zako of ghosts,
Even just such a strong enemy, I wanted to drop Seoul one or two times.

Also, there was a pillow of Jojo neta, or stuff like Tirahora itself. Although it is spoiled,

Dario 〓〓〓The same as the name of Dio 's father in part 1 "Jojo".
Zefal 〓〓〓ability to stop time and knife throwing technique. Moreover, stopping the time, throwing a knife, let the knife be fixed, and the knife moves all at once as time moves.
Whatever you take, DIO itself of "JoJo" 3 copies.
Bat Company. It is a group and the name is "JoJo" 4 stand stand.
It looks just like a bad company.

Another one is the composition of weapons and soul, but when it comes to the highest level, there are too many attack powers falling asleep. Even if it goes up properly,
The ax system is strong, but the speed of swinging down is slow, the sword system is not that strong,
Sword sword is too weak, except for big sword, it does not become useless. The balance is too bad.

Excluding these points, I think that it was a pretty good game
(Regarding JoJo neta, though I do not think that it is personally dissatisfied,
Especially concerning Sefal, I think that it is too much DIO itself too)

Finally, Julius mode, which will be playable after clearing.
To be honest, in the story, it is like a "continuation of bad end", is not it?
Personally, I do not want to do it.




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