[Game]Act Raiser2

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Game total pnts rank Rank 5,506in 6,115 titlesTotal -2 / Deviation 46.81
Game rank of 1993 Rank 209in 223 titles
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Quintet
ENIX
Super Nintendo Entertainment System
Japan Released:1993/10/29(Fri)
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The below reviews are translated automatically from Japanese ones. To post your review to English version, please click here.
2014/05/01 Bad(-1 pnt) [Original Japanese review]
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The creative mode which was personally pointy in the previous work was abolished and it was made specialized to the action Honestly I did not care about the honest action and I wanted to do create mode, so I did not accept this direction change

Graphics are very fine as action games There is a chance for the high operability and difficulty with a habit, so there is a chance of getting involved, so if you do not even mention the title Actraser it may have been a different impression
(Although I think that it does not play as it says it)
Evaluate strictly about points that lost the biggest feature as a numbering title

2008/09/03 Good(+1 pnt) [Original Japanese review]
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It is a pity that the creation mode is gone,
Fun as a game is enough.
I think that the degree of completion as an action game is high.

However, the degree of difficulty is high overall, and the element of remembering is stronger.
Speaking of the first generation, North Wall 2 and Marana 1 class maps will continue indefinitely.
It is rather a feeling that makes the game of Famicom era..

I do not recommend it for beginners, but those who remember in the arms are worth trying.

There is no such thing as a story.
I think that it is a game in which the arm of action is purely questioned.

2007/12/27 Very Bad(-2 pnt) [Original Japanese review]
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This is bad ... the previous work was funny, but if I think it is the same I will have a terrible eyes.

First, the creation mode has gone. The fun is halved. Battle ONLY is like the "SPECIAL" mode of the previous work.

It is nice to have some skill by command, but it is difficult. Eventually, I could not win against the boss and it was over.

It is a guarantee that you are considerably powering down than the previous work.

Really wants to put "the worst", I am excluded from the fun of the previous work "very bad".




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