[Anime]Arcade Gamer Fubuki

  • Moral
  • Made me think
Other media: Comics:Arcade Gamer Fubuki
Anime total pnts rank Rank 6,238in 6,558 titlesTotal -16 / Deviation 44.82
Anime avg pnts Rank 2,561in 2,892 titlesAvg -0.59=Bad/27 reviews
Anime rank of 2002 Rank 140in 160 titles
Statics of evaluation and Ranking
Reviews' statics
Post review by myself
Made me think50%2/4
Hot heart0%0/4
Shed tears0%0/4
Learned something0%0/4
Information about this title

Muto yuzi Mine Yoshizaki ENTERBRAIN, INC. Ryota Yamaguchi
Katsumata Ryuichi Hideyuki Morioka
Mitsuru Sugaya
Sakura Nogawa Kaori Shimizu Yu Asakawa Toru Furuya
Kazuhiro Nakata Hiroshi Fujioka Megumi toyoguti
Japan Released:2002/02/25(Mon) Media(ex. DVD) / End:2003/01/25
Official sites
1. http://www.bandaivisual.co.jp/fubuki/ (Translation)
Opening movie (1)
thunder of PPthunder of PP
Song:Sakura Nogawa Arrange:Masaaki Izuka [Fan reg.]
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2003/02/27 Very Bad(-2 pnt) [Edit/Delete/Suggest to delete/Show only this review or post sympathy comment/]
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Fan-servicey, over-the-top, and terminally dumb, but the amusing references to classic arcade games and the earnestly cute lead save this from being a bad show. Average rating, and definitely aimed at a niche audience, this doesn't look like a show destined for superstardom. On further viewing, the series concept really starts to grate. The continual insinuation that classic arcade gamers are supposed to be these loser perverts really, really bothers me. It doesn't help that the characters seem to get dumber with each episode. No more.

The below reviews are translated automatically from Japanese ones. To post your review to English version, please click here.
2016/07/30 Normal(+0 pnt) [Original Japanese review]
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Although the author is different, it is an animated work of an official work of an official game center center Alice.

The appearance of the protagonist is lovely and it seems that it could be expected only in the early stage of one episode, such as throwing coins and throwing in the game, but from around where I started using the panchira technique ... that feeling The persistent talk was normal, so it was a subtle impression.
But for the reason why the boss was fighting only for the last episode it was a feeling that the return of a snow and a hot nori was not bad.
(It's our Woge that it will send down cheering messages around the world and make the movement dull)

I wonder if the character is thin. Especially because it comes out frequently though it is not funny with a transformation camera.
Although storms also appear, it is feeling somewhat. I totally hand over it to a girl who has underwear. It is completely perverted w.
Although I did not think that Gundam Seiya Neta, which is not related to the game only by voice actor connection, thought it was interesting, but when the phrase was used when the enemy's boss played by Fujioka Hiroshi, "Fing broken" got a little bit It was w.

Evaluation is just "normal" it is!

2012/01/12 Bad(-1 pnt) [Original Japanese review]
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[good point]
What is getting excited in the second half. If this momentum continued from the beginning I think it was a better work.

[Bad point]
Showing pants is completely unattractive. I feel rather disgusted. Chara and drawing are not good either.

[Comprehensive evaluation]
Evaluate that it is bad.

2010/09/06 Normal(+0 pnt) [Original Japanese review]
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[good point]
High drawing power
Bruising panchira

[Bad point]
Bruising panchira
Readable development

[Comprehensive evaluation]
One of Yoshizaki's works. Not bad, but it's not much of a bother to make anime.

2008/09/21 Very Bad(-2 pnt) [Original Japanese review]
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[good point]
It is parody if there is nothing but to say strongly

[Bad point]
It's boring. I can read ahead. Meaningless panchira
OP is very bad

[Comprehensive evaluation]

2006/10/04 Normal(+0 pnt) [Original Japanese review]
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It is an evaluation after seeing all the stories including the OVA version.

It was a parody animation like "Arashi game center", but I could see it normally.
The atmosphere was a bit different but the expectation was different.
Well as contents it was a permissible range so there was no problem.

2006/09/06 Very Bad(-2 pnt) [Original Japanese review]
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It is the appearance such as the secondary creation of "Arashi Game Center", but Deki is bad as a parody as well as an original. In the first place, because the generations are staggering already for "storms" and net games that you are staring at. At this time, even if we put out the core story of the old generation game, the state where most customers are unknown. It is inevitable that the material is too thin,
If so, already planned would be useless. This is.
Although I loved the black and dark story of "Melty" that I wrote in mesto and elsewhere,
Copyrights and stuff are too core, can not be animated at this time, then original ...
In the end of the easy compromise of Moe and Panchira? Instead of paying for viewing,
I think that free time is waste of time.

2006/09/06 Very Bad(-2 pnt) [Original Japanese review]
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To be honest, I did not know where to go.
It is a thrust in that it is not good to do it.
At least I could not keep up with that word.
Deployment itself is commonplace and the end can be read midway.

Is it a kind of management strategy to make the game center exciting?

2006/08/09 Worst(-3 pnt) [Original Japanese review]
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It did not get clogged.
Originality situation It was a very boring piece, but there was a place where there was a little column at last and there was a place that I could enjoy as it was, but the animated version just withers.
There was a television program hosted by Mr. Ijuin in the game wave, but it seems like there is no good talk section on Mr. Hamamatsu on that program (I can not understand!
The OVA habit is restricting the erosive part to halfway, or if you do such a thing, you should not do such an inviting staging from the beginning, but just an impression only halfway. Erotic of some extent may not be able to be used because there are some delicate settings as if the master of the play is the awesome super special gamer if you can see the pants from the beginning. But that is pretty bad setting. Because how much friends are female friends. It is evil than the organization of the evil organization Gurassic group. Although it was not such a terrible woman in animation. Even if you see parodies of various game neta with such a work, it does not burn at all.
I did not think it would be a bad thing to work on things like animation.
It seems better to see the game center CX obediently if you see this.

I was caught in the streets descended from the advertisement of CD etc during the play. The reason why this work was able to be animated is somehow visible or invisible.

2006/04/23 Good(+1 pnt) [Original Japanese review]
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I'm injured .... Well it is acceptable.
Personally I like the battle scene in the game.
Its deathblow is funny and you can laugh! That sakama is ....

2005/12/12 Very Bad(-2 pnt) [Original Japanese review]
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I saw it to the end, but I did not understand the fun.
There is no particularly good point, but it is only remembered to the extent that it is upside down just like a work showing pants while turning upside down in the air.
At least I do not know "game arashi" I could not keep up with that nori.
As the picture of the character liked quarrels, I will keep it "very bad".

2005/11/22 Very Bad(-2 pnt) [Original Japanese review]
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Works of Yoshizaki Kannon currently selling the name "Keroro sergeant".
This work which developed "Game Center Stalis" as Moe girl style, there is no reason to be accepted naturally, considering the sad and lonely situation of the present game center, it can not be helped even if it is taken as too insensitive manga .

Originally, the author drew manga related to "Twin Bears that came out" and "St II" with arcade game specialty magazine "Gaimest" now, and may have made good use of the knowledge of the arcade game, From the eyes of peoples who like loyalty from the 1980s to the 1990s, the evaluation "Fusakenna !!" was given.

I think that Suzuya Mitsuru is also a year and well accepted such a thing. It can only be said that the recent trendy Moe system distorted the viewpoint on the game.

You will not feel like going to the garment very much after watching such a mon.
The content is just a runaway, and I can not imagine flattery as interesting.

2004/06/27 Good(+1 pnt) [Original Japanese review]
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"Game Center arashi" author, Mr. Sugaya Mitsuru official recognition, arcade game related "work".
Separately it is not a successor work, there is not.
Even if it is the original manga version "Arcade Gamer Fuuki" regardless of the story, Yoshizaki Kanon's game center ardor likes, Yoshizaki Kannon Manga, which has a game-like feeling Hajikake.
If you dare say that it is the successor to "Arashi game center"

Anime version "Game Center Stalis", succeeding "something" work.

In other words, the overall nori and animation version are more scaled down in power and persuasive power than comic versions.
Yoshizaki Kannagagagu of the original animation version, speed feeling, and game mania neta, none of the power down.
Talk is also an animated version as original, since it is a completely different story (there are some shared episodes, too) I feel unreasonable.

However, the animated version is not "landscape of bastards who just like games" but "grand and very nice story".

This point is a point that can be evaluated on the story composition, while the original was a game neta story for a mania,
I think that it is a point to say that it is "a good work desperately" by putting the original separately, which can be said to be a successor work of "anime version storm" anyhow.
However, for humans who like the original (manga version), it seems useless that the way the characters are shown is too bad.
The futsuki 's panchira is a "neta" style, while the animated version is made to receive the impression that the panchira is the main, and how to use the taste of each sub - character fails doing.
A little more, supposing that the work for maniacs is the original work was suppressed, perhaps it should have made thoroughly making for maniacs.
At least I was expecting so, which was a little disappointing because I was disappointed.
Also, the point to worry about from the original (manga version)

Can not get in touch with Namco, "PP" from Pac - Man. From panties Passion. How about changing to panties? After all, the image is unless it is "Pac-Man. Panties" of the first comics release version.

Will it be exhausted to this point?
Even though the original manga is seen from character setting (PP, Galaxi group etc) Manga closer to Namco (Yoshizaki Kannoni)
Although it was, where did it become SEGA? That's frustrating and doubtful.

2004/04/17 Favorite comment [Original Japanese review]
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There is a feeling that it is overworked as a successor to the arcade game center
How about PP (passion panties) ...
It is a thing to show that "play with one blow" in the standstill state

2004/04/15 Normal(+0 pnt) [Original Japanese review]
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I watched it because I liked the arcade game arashi.

Although it feels like you made it with just a piece,
From the direction of the work, it may be the taste it aimed.
I wonder if this is ant for this. Personally I can not admit it. W

2004/03/08 Good(+1 pnt) [Original Japanese review]
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At the Game Center Storm, I liked quite a bit when I was a child, so I was interested in Safui, but somewhat different atmosphere.
Mr. Mikuru Mitsuru was also officially recognized because the staff roll had a name, but it is said that the storm has become such a thing ....
It was a bit of a shock, or how to re-appear, it was a setting.

In the speech of Fuuki, as if the game center is stormy and as ever so evolving, it feels like Masami Masuda, if you give out a deathblow technique it seems to win immediately ...

With the partnership of Sega, game screens in animation were evolving by using real game screens.

Although I was able to read and read things like the maker's game, the talk is monotonous, and from the middle I already have the same deployment repetitive game as the theme and the sequel of the storm " Is it good?

2004/02/28 Normal(+0 pnt) [Original Japanese review]
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Besides being interesting and boring. . .
The phrase "clear with a blow!" Went to the point.

Strongly speaking, the atmosphere has changed considerably from the time of the "arashi" game center.
It is not already a culture of the leading edge, and there is somewhat discomfort in the game now.

2004/02/27 Bad(-1 pnt) [Original Japanese review]
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When I was in elementary school I like game arashi. Now I was old I could not keep up with this messy skill and development.
After all, it seems that Dad was not a storm.

2004/01/27 Normal comment [Original Japanese review]
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Is this the sequel to the game center Arashi?
Previously, it was introduced in a glance at the program called the ranking kingdom.
The girl came upstairs and showed him.

2003/08/21 Favorite comment [Original Japanese review]
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* The other day, it is a little old work, but I read "Tokyo University Otaku Seminar" (1998). In the game theory (not game theory .... for a moment), the authors Toshio Okada got a doubt against the classification RPG. Shooting. Gate.Sound G ... .... Individual problem setting "and" contractual problem setting ". The former is a Mario pleasant emphasis on FEEL, and it is said to include elements of acting, popular and effective. On the other hand, the latter is a dragon-like pleasant emphasis on SOUL, and it is said to include experiential, intellectual and cultural elements.
* Arcade games, of course, will be mainly classified as "individual problem setting". Shooter Chidzuru, I remembered when the line of words "shoot avoid, avoid shoot ..." was reading this book. It was the moment I thought that subculture was entering considerable consciousness.
* I have forgotten whether this is an animation, a cartoon, or a word of Tsuru, but I also suddenly remembered the word "regularly against the program".

2003/07/23 Very Bad(-2 pnt) [Original Japanese review]
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I dislike Sakura Nogawa and Pan. I can not endure it alone.

2003/07/23 Normal(+0 pnt) [Original Japanese review]
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It seems that you are going to pass games center storms as a system of moo ... ... 〓〓〓? 〓〓〓 〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓 ___ ___ ___ 0 Works ...

2003/07/08 Favorite comment [Original Japanese review]
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* I wonder if this is classified as a panchira work, but is it too extravagant to exclude it?

2003/07/08 Best(+3 pnt) [Original Japanese review]
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* I like these works, I still love you!
* Yoshizaki Kannon's design is also solid and talking sturdy is steady, with laughter and tears (there is no tear), I feel like entertainment or Petit Heart full anime .. .
* Directing is also fun. I can not complain. OP remains in the impact. Even though Sega's giant has appeared .... I think it's fun to watch and have fun.

2003/03/22 Worst(-3 pnt) [Original Japanese review]
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I was embarrassed myself who borrowed this at a video shop.
There are a lot of these in the current animation, but when you watch this,
I realized something again and I feel a little disgusting.

2003/01/07 Not favorite comment [Original Japanese review]
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I am getting tired of such works already. From now on is the era of "quality" rather than "era of" character "and" popular voice actor ".

2002/12/25 Best(+3 pnt) [Original Japanese review]
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The author of Mr. storm has approved it. It is not a parody. It's interesting.

2002/12/11 Normal(+0 pnt) [Original Japanese review]
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This is that "De teeth", "Invaders. Cap? (Provide Tateau?)"
Is the work aimed at the generation who was watching Manga & Anime whose hero wears out?

2002/12/05 Normal(+0 pnt) [Original Japanese review]
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I have seen the original days ago, but I do not dislike it, but I do not like it. I like Mr. Yoshizaki's manga, but I think this is overkill.

2002/12/05 Worst(-3 pnt) [Original Japanese review]
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I only feel aversion to the work of this lineage.
But there is demand ....

2002/12/05 Not favorite comment [Original Japanese review]
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Using a popular female voice actor (I do not quite understand why "Nogawa Sakura" is popular)) A beautiful girl appears, that beautiful girl shows pants ... It's not that interesting at all.